Steps:
1. Background - Select environment
2. Player - Configure character
3. Freestyle - Add NPCs, Walls, etc
Tips: Draw red barriers directly on the game view. Barriers collide. Walls are visible in-game by default; use the Walls toggle to hide them while testing.
ENVIRONMENT
To add your own backgrounds, place files under images/gamebuilder/bg and then press the Refresh Assets button. See upload instructions.
To add your own spritesheets, place files under images/gamebuilder/sprites (and set rows/cols in index.json). Then press Refresh Assets. See upload instructions.
Smaller values mean a larger collision box (closer to sprite edges). Larger values trim the box inward symmetrically.
NPC
NPCs use the same spritesheet system as the Player. Place files under images/gamebuilder/sprites and set rows/cols in index.json, then press Refresh Assets. See upload instructions.
Interaction: Walk up to an NPC and press E to open their dialogue. Interactions trigger on collision or close proximity. Ensure the NPC has either a greeting or dialogues set for text to appear.